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	<title>Comments on: ForzaTune 2.0.2 Available (iOS4 Tested)</title>
	<atom:link href="http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/feed/" rel="self" type="application/rss+xml" />
	<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/</link>
	<description>iPhone™ Suspension Calculator for Microsoft&#039;s Forza Motorsport Series</description>
	<lastBuildDate>Fri, 27 Jan 2012 12:37:34 +0000</lastBuildDate>
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	<item>
		<title>By: chillisteak</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-514</link>
		<dc:creator>chillisteak</dc:creator>
		<pubDate>Sat, 15 Oct 2011 11:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-514</guid>
		<description>Hey guys, Massive fan of your app but I&#039;m thinking you need to push this out for Android device&#039;s to! why because I have recently purchased a new phone but was gutted to find the best tuning app out there isn&#039;t available via the Android market! whats that all about? help a brother out won&#039;t you?</description>
		<content:encoded><![CDATA[<p>Hey guys, Massive fan of your app but I&#8217;m thinking you need to push this out for Android device&#8217;s to! why because I have recently purchased a new phone but was gutted to find the best tuning app out there isn&#8217;t available via the Android market! whats that all about? help a brother out won&#8217;t you?</p>
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	<item>
		<title>By: Shaun</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-504</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Thu, 13 Oct 2011 21:22:41 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-504</guid>
		<description>IrishBeast88

Hey, Im a huge fan of your app, bought it twice, used it religiously for solid base tuning.  No longer have any iCrap though.  Curious if you will ever code one for Android.  Have a manageable app, but it has no options and doesn&#039;t have a gearing calculator!  Need my Forzatune Fix</description>
		<content:encoded><![CDATA[<p>IrishBeast88</p>
<p>Hey, Im a huge fan of your app, bought it twice, used it religiously for solid base tuning.  No longer have any iCrap though.  Curious if you will ever code one for Android.  Have a manageable app, but it has no options and doesn&#8217;t have a gearing calculator!  Need my Forzatune Fix</p>
]]></content:encoded>
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	<item>
		<title>By: Anthony Curtis</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-430</link>
		<dc:creator>Anthony Curtis</dc:creator>
		<pubDate>Fri, 03 Jun 2011 11:22:49 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-430</guid>
		<description>You hit many common questions in one post!  Pretty good!

1.  Yes, diff is based on drive wheel not any other factor*
2.  Engine position is not meaningless but the pro grip tune uses other means to account for engine position.  Good eye.
3.  Brake force only depends on ABS.*
4.  Let me know which car returns an impossible value.  In those cases you would max it out but it&#039;s very rare.
5.  iPhone app has tunes Feuerdog used personally (you can&#039;t get anywhere else) so in that respect it is better.
6.  A known bug in the game is that the spreadsheet view of the data does not show the correct weight distribution.  Use the one that shows in the summary in the bottom corner of the screen.
7.  When in doubt go with rear wheels for gearing.
8.  Looking into FM4 now...I&#039;ll leave it at that!

*Remember you can always tweak to your preferences after test driving.  This provides a solid base tune.</description>
		<content:encoded><![CDATA[<p>You hit many common questions in one post!  Pretty good!</p>
<p>1.  Yes, diff is based on drive wheel not any other factor*<br />
2.  Engine position is not meaningless but the pro grip tune uses other means to account for engine position.  Good eye.<br />
3.  Brake force only depends on ABS.*<br />
4.  Let me know which car returns an impossible value.  In those cases you would max it out but it&#8217;s very rare.<br />
5.  iPhone app has tunes Feuerdog used personally (you can&#8217;t get anywhere else) so in that respect it is better.<br />
6.  A known bug in the game is that the spreadsheet view of the data does not show the correct weight distribution.  Use the one that shows in the summary in the bottom corner of the screen.<br />
7.  When in doubt go with rear wheels for gearing.<br />
8.  Looking into FM4 now&#8230;I&#8217;ll leave it at that!</p>
<p>*Remember you can always tweak to your preferences after test driving.  This provides a solid base tune.</p>
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	<item>
		<title>By: Anthony Curtis</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-429</link>
		<dc:creator>Anthony Curtis</dc:creator>
		<pubDate>Fri, 03 Jun 2011 11:14:03 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-429</guid>
		<description>Metric is available as an option in the &#039;Settings&#039; app.  The same place you change ring tones, screen brightness...just scroll to the bottom and look for ForzaTune.  Thanks.</description>
		<content:encoded><![CDATA[<p>Metric is available as an option in the &#8216;Settings&#8217; app.  The same place you change ring tones, screen brightness&#8230;just scroll to the bottom and look for ForzaTune.  Thanks.</p>
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	<item>
		<title>By: McLoll</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-428</link>
		<dc:creator>McLoll</dc:creator>
		<pubDate>Fri, 27 May 2011 17:43:07 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-428</guid>
		<description>please add the ability to calculate in metric! :)</description>
		<content:encoded><![CDATA[<p>please add the ability to calculate in metric! <img src='http://forzatune.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Geministar</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-427</link>
		<dc:creator>Geministar</dc:creator>
		<pubDate>Thu, 26 May 2011 21:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-427</guid>
		<description>Notes:
1. Values for Differential never vary between same-type drive (RWD = 40/30, FWD=20/0, &amp; AWD=20/0 60/50) vehicles, no matter the weight, distribution or any other value. Is it supposed to be that way?
2. Is engine position meaningless? If I choose FR, MR or RR, the results are *exactly* the same. Same goes for FA, MA, or RA. How is that possible?
3. Brake Force is always 110%. Why is 110% the only value ever returned, is there no calculation involved?
4. I sometimes get a value for the Caster that is impossible to enter, how do we compensate for values of Caster &gt;7.0?
5. When using the spreadsheet and the iPhone app, I get different resulting values for the same entered specs. Which one is &quot;better&quot;?
6. The value of the front weight distribution usually differs between what is given when pressing &quot;X&quot; and &quot;Y&quot;. Which one should we use to get the best results?
7. If we use different size tires with an AWD vehicle, what value should we enter in the Drive Tire Size section of the Gearing App?
8. Will you update for Forza4 support in the Fall of 2011?</description>
		<content:encoded><![CDATA[<p>Notes:<br />
1. Values for Differential never vary between same-type drive (RWD = 40/30, FWD=20/0, &amp; AWD=20/0 60/50) vehicles, no matter the weight, distribution or any other value. Is it supposed to be that way?<br />
2. Is engine position meaningless? If I choose FR, MR or RR, the results are *exactly* the same. Same goes for FA, MA, or RA. How is that possible?<br />
3. Brake Force is always 110%. Why is 110% the only value ever returned, is there no calculation involved?<br />
4. I sometimes get a value for the Caster that is impossible to enter, how do we compensate for values of Caster &gt;7.0?<br />
5. When using the spreadsheet and the iPhone app, I get different resulting values for the same entered specs. Which one is &#8220;better&#8221;?<br />
6. The value of the front weight distribution usually differs between what is given when pressing &#8220;X&#8221; and &#8220;Y&#8221;. Which one should we use to get the best results?<br />
7. If we use different size tires with an AWD vehicle, what value should we enter in the Drive Tire Size section of the Gearing App?<br />
8. Will you update for Forza4 support in the Fall of 2011?</p>
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	</item>
	<item>
		<title>By: angel</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-425</link>
		<dc:creator>angel</dc:creator>
		<pubDate>Fri, 06 May 2011 01:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-425</guid>
		<description>hey get this going on android soon would appreciate that lots of users on that platform too i would assume.</description>
		<content:encoded><![CDATA[<p>hey get this going on android soon would appreciate that lots of users on that platform too i would assume.</p>
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	<item>
		<title>By: Geministar</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-424</link>
		<dc:creator>Geministar</dc:creator>
		<pubDate>Thu, 05 May 2011 19:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-424</guid>
		<description>Perhaps add in the &quot;Help&quot; section a list of parts in order of importance (for tuning)? For me, I&#039;d go in this order;

1. Springs
2. ARB
3. Differential
4. Brakes

Although, tires are almost always the first things I look to upgrade as they seem to have the most effect upon the &#039;handling&#039; rating. When using this app (tuning any car), I kind of start with a baseline of tires, springs, arb, and 2-way differential. Then, I start looking at the transmissions, weight reduction (wheels, drive line, weight kits, roll bars, etc.), and braking.</description>
		<content:encoded><![CDATA[<p>Perhaps add in the &#8220;Help&#8221; section a list of parts in order of importance (for tuning)? For me, I&#8217;d go in this order;</p>
<p>1. Springs<br />
2. ARB<br />
3. Differential<br />
4. Brakes</p>
<p>Although, tires are almost always the first things I look to upgrade as they seem to have the most effect upon the &#8216;handling&#8217; rating. When using this app (tuning any car), I kind of start with a baseline of tires, springs, arb, and 2-way differential. Then, I start looking at the transmissions, weight reduction (wheels, drive line, weight kits, roll bars, etc.), and braking.</p>
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		<title>By: Anthony Curtis</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-416</link>
		<dc:creator>Anthony Curtis</dc:creator>
		<pubDate>Thu, 14 Apr 2011 03:04:58 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-416</guid>
		<description>That&#039;s a good point...in many cases I would go with tires and suspension only and leave brakes/diff for when I have a little more room or am starting with a lower level car.  Thanks for the comment.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good point&#8230;in many cases I would go with tires and suspension only and leave brakes/diff for when I have a little more room or am starting with a lower level car.  Thanks for the comment.</p>
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	<item>
		<title>By: Anthony Curtis</title>
		<link>http://forzatune.com/2010/07/03/forzatune-2-0-2-available-ios4-tested/comment-page-1/#comment-415</link>
		<dc:creator>Anthony Curtis</dc:creator>
		<pubDate>Thu, 14 Apr 2011 03:03:34 +0000</pubDate>
		<guid isPermaLink="false">http://forzatune.com/?p=140#comment-415</guid>
		<description>I am not sure what happened.  Feel free to email me if you have questions (email address in help section of app).  Thanks</description>
		<content:encoded><![CDATA[<p>I am not sure what happened.  Feel free to email me if you have questions (email address in help section of app).  Thanks</p>
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